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Reef Shark

Medium beast, unaligned

Armor Class
12
natural armor
Hit Points
22
4d8 + 4
Speed
swim 40 ft.
  • STR +2
  • DEX +1
  • CON +1
  • INT -5
  • WIS 0
  • CHA -3
Skills
Perception +2
Senses
blindsight 30 ft., passive Perception 12
Challenge 1/2 100 XP · Proficiency +2

Traits

Pack Tactics

The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

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