Crocodile
Large beast, unaligned
- Armor Class
- 12
- natural armor
- Hit Points
- 19
- 3d10 + 3
- Speed
- 20 ft., swim 30 ft.
- STR +2
- DEX 0
- CON +1
- INT -4
- WIS 0
- CHA -3
- Skills
- Stealth +2
- Senses
- passive Perception 10
Challenge 1/2 100 XP
·
Proficiency +2
Traits
Hold Breath
The crocodile can hold its breath for 15 minutes.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target