Giant Wasp
Medium beast, unaligned
- Armor Class
- 12
- Hit Points
- 13
- 3d8
- Speed
- 10 ft., fly 50 ft.
- STR 0
- DEX +2
- CON 0
- INT -5
- WIS 0
- CHA -4
- Senses
- passive Perception 10
Challenge 1/2 100 XP
·
Proficiency +2
Actions
Sting
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.