Gargoyle
Medium elemental, chaotic evil
- Armor Class
- 15
- natural armor
- Hit Points
- 52
- 7d8 + 21
- Speed
- 30 ft., fly 60 ft.
- STR +2
- DEX 0
- CON +3
- INT -2
- WIS 0
- CHA -2
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
- Damage Immunities
- poison
- Condition Immunities
- exhaustion, petrified, poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Terran
Challenge 2 450 XP
·
Proficiency +2
Traits
False Appearance
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack
The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.