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Gargoyle

Medium elemental, chaotic evil

Armor Class
15
natural armor
Hit Points
52
7d8 + 21
Speed
30 ft., fly 60 ft.
  • STR +2
  • DEX 0
  • CON +3
  • INT -2
  • WIS 0
  • CHA -2
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
Damage Immunities
poison
Condition Immunities
exhaustion, petrified, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Terran
Challenge 2 450 XP · Proficiency +2

Traits

False Appearance

While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Actions

Multiattack

The gargoyle makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

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