Azer
Medium elemental, lawful neutral
- Armor Class
- 17
- natural armor, shield
- Hit Points
- 39
- 6d8 + 12
- Speed
- 30 ft.
- STR +3
- DEX +1
- CON +2
- INT +1
- WIS +1
- CHA 0
- Saving Throws
- Con +4
- Damage Immunities
- fire; poison
- Condition Immunities
- poisoned
- Senses
- passive Perception 11
- Languages
- Ignan
Traits
Heated Body
A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Heated Weapons
When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination
The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Warhammer
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.