Mammoth
Huge beast, unaligned
- Armor Class
- 13
- natural armor
- Hit Points
- 126
- 11d12 + 55
- Speed
- 40 ft.
- STR +7
- DEX -1
- CON +5
- INT -4
- WIS 0
- CHA -2
- Senses
- passive Perception 10
Traits
Trampling Charge
If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
Stomp
Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.