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Mammoth

Huge beast, unaligned

Armor Class
13
natural armor
Hit Points
126
11d12 + 55
Speed
40 ft.
  • STR +7
  • DEX -1
  • CON +5
  • INT -4
  • WIS 0
  • CHA -2
Senses
passive Perception 10
Challenge 6 2,300 XP · Proficiency +3

Traits

Trampling Charge

If the mammoth moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.

Actions

Gore

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.

Stomp

Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.

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