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Giant Shark

Huge beast, unaligned

Armor Class
13
natural armor
Hit Points
126
11d12 + 55
Speed
swim 50 ft.
  • STR +6
  • DEX 0
  • CON +5
  • INT -5
  • WIS 0
  • CHA -3
Skills
Perception +3
Senses
blindsight 60 ft., passive Perception 13
Challenge 5 1,800 XP · Proficiency +3

Traits

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

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