Giant Shark
Huge beast, unaligned
- Armor Class
- 13
- natural armor
- Hit Points
- 126
- 11d12 + 55
- Speed
- swim 50 ft.
- STR +6
- DEX 0
- CON +5
- INT -5
- WIS 0
- CHA -3
- Skills
- Perception +3
- Senses
- blindsight 60 ft., passive Perception 13
Challenge 5 1,800 XP
·
Proficiency +3
Traits
Blood Frenzy
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing
The shark can breathe only underwater.
Actions
Bite
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.