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Druid

Medium humanoid (any race), any alignment

Armor Class
11, 16
with barkskin
Hit Points
27
5d8 + 5
Speed
30 ft.
  • STR 0
  • DEX +1
  • CON +1
  • INT +1
  • WIS +2
  • CHA 0
Skills
Medicine +4, Nature +3, Perception +4
Senses
passive Perception 14
Languages
Druidic plus any two languages
Challenge 2 450 XP · Proficiency +2

Spellcasting

Spellcasting

The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh

1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff

Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

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