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Tiger

Large beast, unaligned

Armor Class
12
Hit Points
37
5d10 + 10
Speed
40 ft.
  • STR +3
  • DEX +2
  • CON +2
  • INT -4
  • WIS +1
  • CHA -1
Skills
Perception +3, Stealth +6
Senses
darkvision 60 ft., passive Perception 13
Challenge 1 200 XP · Proficiency +2

Traits

Keen Smell

The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

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