Thug
Medium humanoid (any race), any non-good alignment
- Armor Class
- 11
- leather armor
- Hit Points
- 32
- 5d8 + 10
- Speed
- 30 ft.
- STR +2
- DEX 0
- CON +2
- INT 0
- WIS 0
- CHA 0
- Skills
- Intimidation +2
- Senses
- passive Perception 10
- Languages
- any one language (usually Common)
Challenge 1/2 100 XP
·
Proficiency +2
Traits
Pack Tactics
The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The thug makes two melee attacks.
Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow
Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.