Skip to main content

Thug

Medium humanoid (any race), any non-good alignment

Armor Class
11
leather armor
Hit Points
32
5d8 + 10
Speed
30 ft.
  • STR +2
  • DEX 0
  • CON +2
  • INT 0
  • WIS 0
  • CHA 0
Skills
Intimidation +2
Senses
passive Perception 10
Languages
any one language (usually Common)
Challenge 1/2 100 XP · Proficiency +2

Traits

Pack Tactics

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The thug makes two melee attacks.

Mace

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Remix in the Monster Creator Add to an encounter Check this rating