Sprite
Tiny fey, neutral good
- Armor Class
- 15
- leather armor
- Hit Points
- 2
- 1d4
- Speed
- 10 ft., fly 40 ft.
- STR -4
- DEX +4
- CON 0
- INT +2
- WIS +1
- CHA 0
- Skills
- Perception +3, Stealth +8
- Senses
- passive Perception 13
- Languages
- Common, Elvish, Sylvan
Actions
Longsword
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shortbow
Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight
The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.