Acolyte
Medium humanoid (any race), any alignment
- Armor Class
- 10
- Hit Points
- 9
- 2d8
- Speed
- 30 ft.
- STR 0
- DEX 0
- CON 0
- INT 0
- WIS +2
- CHA 0
- Skills
- Medicine +4, Religion +2
- Senses
- passive Perception 12
- Languages
- any one language (usually Common)
Challenge 1/4 50 XP
·
Proficiency +2
Spellcasting
Spellcasting
The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.