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Scout

Medium humanoid (any race), any alignment

Armor Class
13
leather armor
Hit Points
16
3d8 + 3
Speed
30 ft.
  • STR 0
  • DEX +2
  • CON +1
  • INT 0
  • WIS +1
  • CHA 0
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Senses
passive Perception 15
Languages
any one language (usually Common)
Challenge 1/2 100 XP · Proficiency +2

Traits

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

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