Skip to main content

Ogre Zombie

Large undead, neutral evil

Armor Class
8
Hit Points
85
9d10 + 36
Speed
30 ft.
  • STR +4
  • DEX -2
  • CON +4
  • INT -4
  • WIS -2
  • CHA -3
Saving Throws
Wis +0
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands Common and Giant but can't speak
Challenge 2 450 XP · Proficiency +2

Traits

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Remix in the Monster Creator Add to an encounter Check this rating