Hill Giant
Huge giant, chaotic evil
- Armor Class
- 13
- natural armor
- Hit Points
- 105
- 10d12 + 40
- Speed
- 40 ft.
- STR +5
- DEX -1
- CON +4
- INT -3
- WIS -1
- CHA -2
- Skills
- Perception +2
- Senses
- passive Perception 12
- Languages
- Giant
Challenge 5 1,800 XP
·
Proficiency +3
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock
Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.