Giant Vulture
Large beast, neutral evil
- Armor Class
- 10
- Hit Points
- 22
- 3d10 + 6
- Speed
- 10 ft., fly 60 ft.
- STR +2
- DEX 0
- CON +2
- INT -2
- WIS +1
- CHA -2
- Skills
- Perception +3
- Senses
- passive Perception 13
- Languages
- understands Common but can't speak
Traits
Keen Sight and Smell
The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics
The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The vulture makes two attacks: one with its beak and one with its talons.
Beak
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
Talons
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.