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Giant Vulture

Large beast, neutral evil

Armor Class
10
Hit Points
22
3d10 + 6
Speed
10 ft., fly 60 ft.
  • STR +2
  • DEX 0
  • CON +2
  • INT -2
  • WIS +1
  • CHA -2
Skills
Perception +3
Senses
passive Perception 13
Languages
understands Common but can't speak
Challenge 1 200 XP · Proficiency +2

Traits

Keen Sight and Smell

The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics

The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The vulture makes two attacks: one with its beak and one with its talons.

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

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