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Cloud Giant

Huge giant, neutral good (50%) or neutral evil (50%)

Armor Class
14
natural armor
Hit Points
200
16d12 + 96
Speed
40 ft.
  • STR +8
  • DEX 0
  • CON +6
  • INT +1
  • WIS +3
  • CHA +3
Saving Throws
Con +10, Wis +7, Cha +7
Skills
Insight +7, Perception +7
Senses
passive Perception 17
Languages
Common, Giant
Challenge 9 5,000 XP · Proficiency +4

Traits

Keen Smell

The giant has advantage on Wisdom (Perception) checks that rely on smell.

Spellcasting

Innate Spellcasting

The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3/day each: feather fall, fly, misty step, telekinesis

1/day each: control weather, gaseous form

Actions

Multiattack

The giant makes two morningstar attacks.

Morningstar

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

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