Homebrew D&D 5e Constructs
Golems, guardians and clockwork things that do not tire, fear or negotiate. Constructs are where immunities do the heavy lifting, and where a party that prepared badly finds out quickly.
5 published entries
Golems, guardians and clockwork things that do not tire, fear or negotiate. Constructs are where immunities do the heavy lifting, and where a party that prepared badly finds out quickly.
5 published entries