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Hunter Shark

Large beast, unaligned

Armor Class
12
natural armor
Hit Points
45
6d10 + 12
Speed
swim 40 ft.
  • STR +4
  • DEX +1
  • CON +2
  • INT -5
  • WIS 0
  • CHA -3
Skills
Perception +2
Senses
blindsight 30 ft., passive Perception 12
Challenge 2 450 XP · Proficiency +2

Traits

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The shark can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

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