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Giant Elk

Huge beast, unaligned

Armor Class
14
natural armor
Hit Points
42
5d12 + 10
Speed
60 ft.
  • STR +4
  • DEX +3
  • CON +2
  • INT -2
  • WIS +2
  • CHA 0
Skills
Perception +4
Senses
passive Perception 14
Languages
Giant Elk, understands Common, Elvish, Sylvan but can't speak them
Challenge 2 450 XP · Proficiency +2

Traits

Charge

If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Ram

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

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