Giant Bat
Large beast, unaligned
- Armor Class
- 13
- Hit Points
- 22
- 4d10
- Speed
- 10 ft., fly 60 ft.
- STR +2
- DEX +3
- CON 0
- INT -4
- WIS +1
- CHA -2
- Senses
- blindsight 60 ft., passive Perception 11
Challenge 1/4 50 XP
·
Proficiency +2
Traits
Echolocation
The bat can't use its blindsight while deafened.
Keen Hearing
The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.