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Elk

Large beast, unaligned

Armor Class
10
Hit Points
13
2d10 + 2
Speed
50 ft.
  • STR +3
  • DEX 0
  • CON +1
  • INT -4
  • WIS 0
  • CHA -2
Senses
passive Perception 10
Challenge 1/4 50 XP · Proficiency +2

Traits

Charge

If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hooves

Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

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