Elk
Large beast, unaligned
- Armor Class
- 10
- Hit Points
- 13
- 2d10 + 2
- Speed
- 50 ft.
- STR +3
- DEX 0
- CON +1
- INT -4
- WIS 0
- CHA -2
- Senses
- passive Perception 10
Challenge 1/4 50 XP
·
Proficiency +2
Traits
Charge
If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
Ram
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Hooves
Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.