D&D 5e Cantrips
Cantrips from the SRD: cast at will, no slot spent, and the spells a caster uses more than any other over a campaign.
24 spells
- Acid Splash Conjuration
- Chill Touch Necromancy
- Dancing Lights Evocation
- Druidcraft Transmutation
- Eldritch Blast Evocation
- Fire Bolt Evocation
- Guidance Divination
- Light Evocation
- Mage Hand Conjuration
- Mending Transmutation
- Message Transmutation
- Minor Illusion Illusion
- Poison Spray Conjuration
- Prestidigitation Transmutation
- Produce Flame Conjuration
- Ray of Frost Evocation
- Resistance Abjuration
- Sacred Flame Evocation
- Shillelagh Transmutation
- Shocking Grasp Evocation
- Spare the Dying Necromancy
- Thaumaturgy Transmutation
- True Strike Divination
- Vicious Mockery Enchantment