The Siege of Harrowgate
Setting: Homebrew — the Varrow March, a contested border province of river towns and hill forts
Edition: 2024 rules
Entities: 13
Overview
A D&D war campaign for levels 4 to 10. The Iron Duke's host has crossed the Varrow, and only Harrowgate, a half-ruined border keep, stands between it and the river towns. The party arrive as hired swords and end up running the garrison: rationing grain, leading sorties, choosing which villages to evacuate and which to burn. Somewhere inside the walls a traitor is opening the postern gate. Hold for forty days and the relief army comes. Nobody believes it will.
Contents
- arc: 1
- encounter: 2
- faction: 1
- item: 1
- location: 1
- npc: 1
- player character: 1
- quest: 1
- session: 1
- session recap: 1
- timeline event: 1
- world lore: 1