The Gilded Vault Heist
Setting: Homebrew — Ostrehal, a canal city of bankers and bridge-thieves
Edition: 2024 rules
Entities: 5
Overview
A D&D 5e heist campaign for four players, levels 5 to 10, set in the canal city of Ostrehal. The Gilded Vault has not been robbed in four hundred years, and the thieves' guild that owns half the city needs it opened in nine days or the debt it hides comes due. Players case the building, recruit inside help, and live with whatever they break getting in. Built for urban intrigue tables that want planning, crew management, and a heist where the guard captain is a person rather than an obstacle.
Contents
- faction: 1
- location: 1
- npc: 2
- quest: 1