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Young Brass Dragon

Large dragon, chaotic good

Armor Class
17
natural armor
Hit Points
110
13d10 + 39
Speed
40 ft., burrow 20 ft., fly 80 ft.
  • STR +4
  • DEX 0
  • CON +3
  • INT +1
  • WIS 0
  • CHA +2
Saving Throws
Dex +3, Con +6, Wis +3, Cha +5
Skills
Perception +6, Persuasion +5, Stealth +3
Damage Immunities
fire
Senses
blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages
Common, Draconic
Challenge 6 2,300 XP · Proficiency +3

Actions

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Breath Weapons (Recharge 5–6)

The dragon uses one of the following breath weapons.

  • Fire Breath The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
  • Sleep Breath The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
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