Scorpion
Tiny beast, unaligned
- Armor Class
- 11
- natural armor
- Hit Points
- 1
- 1d4 - 1
- Speed
- 10 ft.
- STR -4
- DEX 0
- CON -1
- INT -5
- WIS -1
- CHA -4
- Senses
- blindsight 10 ft., passive Perception 9
Challenge 0 10 XP
·
Proficiency +2
Actions
Sting
Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.