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Scorpion

Tiny beast, unaligned

Armor Class
11
natural armor
Hit Points
1
1d4 - 1
Speed
10 ft.
  • STR -4
  • DEX 0
  • CON -1
  • INT -5
  • WIS -1
  • CHA -4
Senses
blindsight 10 ft., passive Perception 9
Challenge 0 10 XP · Proficiency +2

Actions

Sting

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

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