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Quipper

Tiny beast, unaligned

Armor Class
13
Hit Points
1
1d4 - 1
Speed
swim 40 ft.
  • STR -4
  • DEX +3
  • CON -1
  • INT -5
  • WIS -2
  • CHA -4
Senses
darkvision 60 ft., passive Perception 8
Challenge 0 10 XP · Proficiency +2

Traits

Blood Frenzy

The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing

The quipper can breathe only underwater.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

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