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Gold Dragon Wyrmling

Medium dragon, lawful good

Armor Class
17
natural armor
Hit Points
60
8d8 + 24
Speed
30 ft., fly 60 ft., swim 30 ft.
  • STR +4
  • DEX +2
  • CON +3
  • INT +2
  • WIS 0
  • CHA +3
Saving Throws
Dex +4, Con +5, Wis +2, Cha +5
Skills
Perception +4, Stealth +4
Damage Immunities
fire
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages
Draconic
Challenge 3 700 XP · Proficiency +2

Traits

Amphibious

The dragon can breathe air and water.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Breath Weapons (Recharge 5–6)

The dragon uses one of the following breath weapons.

  • Fire Breath The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
  • Weakening Breath The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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