Gold Dragon Wyrmling
Medium dragon, lawful good
- Armor Class
- 17
- natural armor
- Hit Points
- 60
- 8d8 + 24
- Speed
- 30 ft., fly 60 ft., swim 30 ft.
- STR +4
- DEX +2
- CON +3
- INT +2
- WIS 0
- CHA +3
- Saving Throws
- Dex +4, Con +5, Wis +2, Cha +5
- Skills
- Perception +4, Stealth +4
- Damage Immunities
- fire
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Challenge 3 700 XP
·
Proficiency +2
Traits
Amphibious
The dragon can breathe air and water.
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5–6)
The dragon uses one of the following breath weapons.
- Fire Breath The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one.
- Weakening Breath The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.