Goat
Medium beast, unaligned
- Armor Class
- 10
- Hit Points
- 4
- 1d8
- Speed
- 40 ft.
- STR +1
- DEX 0
- CON 0
- INT -4
- WIS 0
- CHA -3
- Senses
- passive Perception 10
Challenge 0 10 XP
·
Proficiency +2
Traits
Charge
If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed
The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.