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Animated Armor

Medium construct, unaligned

Armor Class
18
natural armor
Hit Points
33
6d8 + 6
Speed
25 ft.
  • STR +2
  • DEX 0
  • CON +1
  • INT -5
  • WIS -4
  • CHA -5
Damage Immunities
poison; psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 6
Challenge 1 200 XP · Proficiency +2

Traits

Antimagic Susceptibility

The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack

The armor makes two melee attacks.

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

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