Drawing Tools
Brush Size:
5
px
(+/- to adjust)
Primary:
Shape Type:
Rectangle
Circle/Ellipse
Line
Font Size:
16
px
Font Style:
Sans-serif
Serif
Monospace
Fantasy
Cursive
Bold
Italic
Recent Colors:
Scene Tools
Wall Type:
Normal
Terrain
Invisible
Ethereal
Range:
2
Intensity:
1
Cast Shadows
Portal Type:
Door
Window
Category:
Dungeon
Nature
Building
Marker
Size:
48
px
Grid
Show Grid
Snap to Grid
Cell Size:
70
px
Map Size:
Small (25×25)
Medium (40×30)
Large (50×38)
Battlemap (25×18)
Map Generation Methods
Choose Method:
🌍 World Map (Terrain & Biomes)
🏔️ Cave System (Caverns & Passages)
🏰 Dungeon (Rooms & Corridors)
World Map Settings
Land & Ocean
Continent Size:
Medium Continents
Coastline Style:
Moderate
Map Edge:
Continent (land to edges)
Island (ocean border)
Climate
Climate Zone:
Temperate (5–25 °C)
Tropical (20–35 °C)
Arctic (−30–5 °C)
Mixed (Full Range)
Prevailing Wind:
Random
West → East
East → West
North → South
South → North
Northwest
Northeast
Southwest
Southeast
Moisture Level:
Temperate
Temperature Display:
Celsius (°C)
Fahrenheit (°F)
Elevation Display:
Meters (m)
Feet (ft)
Terrain
Mountain Density:
Moderate
Peak Height:
Mountain Ranges (~4000 m)
Terrain Detail:
Standard
World Width:
1000 km
Features
River Density:
Few Rivers
Lake Density:
Few
Fantasy Biomes:
Fantasy Level:
Rare
Recent Maps
Cave System Settings
Cave Density (%):
45
Smoothness:
5
Dungeon Settings
Max Rooms:
8
Room Size Range (Grid Cells):
-
Generate VTT features (walls, lights, doors)
Seed:
🔓
Generate Map
Biome Legend
Show on map:
Canvas
View:
🗺️ Map
🏔️ Heightmap
🌡️ Heatmap
Clear Canvas
Properties
100%
Layers
Save
Load
Export .ccmap
Import
Cloud Save
Cloud Load
Export
Heightmap
Heatmap
Share to Gallery
Initializing...
Keyboard Shortcuts
B
Brush tool
E
Eraser tool
F
Fill tool
S
Shape tool
T
Text tool
H
Pan / Hand tool
+ / -
Increase / Decrease brush
Ctrl+Z
Undo
Ctrl+Y
Redo
Ctrl+S
Quick save
Ctrl+⌫
Clear canvas
?
This help
Press
?
or
Esc
to close