Saltcircle Ward
Casting Time: 1 action
Range: Self (10-foot-radius sphere)
Components: V, S, M (a handful of consecrated sea salt, which the spell consumes)
Duration: Concentration, up to 10 minutes (concentration)
Description
A ring of blazing salt-light springs up in a 10-foot radius around you. Fiends and undead have disadvantage on attack rolls against creatures inside the circle, and must spend 5 extra feet of movement for each foot moved to cross the boundary inward. When a fiend or undead starts its turn within the circle, it must succeed on a Charisma saving throw or take 1d10 radiant damage as the consecrated light sears it. The salt is scoured away as it burns, and the circle fades if you leave its center.
At Higher Levels
When you cast this spell using a spell slot of 3rd level or higher, the radiant damage increases by 1d10 for each slot level above 2nd.
Spell List
Cleric, Paladin, Warlock